模块:Autolink/Other
来自The Land of StarLight
此模块的文档可以在模块:Autolink/Other/doc创建
return {
['BiomeSprite'] = {
['badlands'] = '恶地',
['badlands plateau'] = '恶地高原',
['bamboo jungle'] = '竹林',
['bamboo jungle hills'] = '竹林丘陵',
['basalt deltas'] = '玄武岩三角洲',
['beach'] = '沙滩',
['birch forest'] = '桦木森林',
['birch forest hills'] = '桦木森林丘陵',
['cold ocean'] = '冷水海洋',
['crimson forest'] = '绯红森林',
['dark forest'] = '黑森林',
['dark forest hills'] = '黑森林丘陵',
['deep cold ocean'] = '冷水深海',
['deep dark'] = '深暗之域',
['deep frozen ocean'] = '冰冻深海',
['deep lukewarm ocean'] = '温水深海',
['deep ocean'] = '深海',
['deep warm ocean'] = '暖水深海',
['desert'] = '沙漠',
['desert hills'] = '沙漠丘陵',
['desert lakes'] = '沙漠湖泊',
['dripstone caves'] = '溶洞',
['end barrens'] = '末地(生物群系)|末地荒地',
['end highlands'] = '末地(生物群系)|末地高地',
['end midlands'] = '末地(生物群系)|末地内陆',
['eroded badlands'] = '被风蚀的恶地',
['flower forest'] = '繁花森林',
['forest'] = '森林',
['frozen ocean'] = '冻洋',
['frozen peaks'] = '冰封山峰',
['frozen river'] = '冻河',
['giant spruce taiga'] = '巨型云杉针叶林',
['giant spruce taiga hills'] = '巨型云杉针叶林丘陵',
['giant tree taiga'] = '巨型针叶林',
['giant tree taiga hills'] = '巨型针叶林丘陵',
['gravelly mountains'] = '沙砾山地',
['grove'] = '雪林',
['ice desert'] = '冰原沙漠',
['ice spikes'] = '冰刺平原',
['jagged peaks'] = '尖峭山峰',
['jungle'] = '丛林',
['jungle edge'] = '丛林边缘',
['jungle hills'] = '丛林丘陵',
['legacy frozen ocean'] = '冻洋(旧版)',
['lukewarm ocean'] = '温水海洋',
['lush caves'] = '繁茂洞穴',
['mangrove swamp'] = '红树林沼泽',
['meadow'] = '草甸',
['modified badlands plateau'] = '恶地高原变种',
['modified gravelly mountains'] = '沙砾山地+',
['modified jungle'] = '丛林变种',
['modified jungle edge'] = '丛林边缘变种',
['modified wooded badlands plateau'] = '繁茂的恶地高原变种',
['mountain edge'] = '山地边缘',
['mountains'] = '风袭丘陵|山地',
['mushroom field shore'] = '蘑菇岛岸',
['mushroom fields'] = '蘑菇岛',
['nether'] = '下界荒地|下界',
['nether wastes'] = '下界荒地',
['ocean'] = '海洋',
['old growth birch forest'] = '原始桦木森林',
['old growth pine taiga'] = '原始松木针叶林',
['old growth spruce taiga'] = '原始云杉针叶林',
['plains'] = '平原',
['rain forest'] = '雨林',
['river'] = '河流',
['savanna'] = '热带草原',
['savanna plateau'] = '热带高原',
['seasonal forest'] = '季节性森林',
['shattered savanna'] = '破碎的热带草原',
['shattered savanna plateau'] = '破碎的热带高原',
['shrubland'] = '灌木丛地',
['sky'] = '天域',
['small end islands'] = '末地小型岛屿',
['snowy beach'] = '积雪的沙滩',
['snowy mountains'] = '雪山',
['snowy plains'] = '积雪的平原',
['snowy slopes'] = '积雪的山坡',
['snowy taiga'] = '积雪的针叶林',
['snowy taiga hills'] = '积雪的针叶林丘陵',
['snowy taiga mountains'] = '积雪的针叶林山地',
['snowy tundra'] = '积雪的冻原',
['soul sand valley'] = '灵魂沙峡谷',
['sparse jungle'] = '稀疏的丛林',
['stone shore'] = '石岸',
['stony peaks'] = '裸岩山峰',
['stony shore'] = '石岸',
['sunflower plains'] = '向日葵平原',
['swamp'] = '沼泽',
['swamp hills'] = '沼泽丘陵',
['taiga'] = '针叶林',
['taiga hills'] = '针叶林丘陵',
['taiga mountains'] = '针叶林山地',
['tall birch forest'] = '高大桦木森林',
['tall birch hills'] = '高大桦木丘陵',
['the end'] = '末地(生物群系)|末地',
['the nether'] = '下界(生物群系)|下界',
['the void'] = '虚空(生物群系)|虚空',
['tundra'] = '冻原',
['warm ocean'] = '暖水海洋',
['warped forest'] = '诡异森林',
['windswept forest'] = '风袭森林',
['windswept gravelly hills'] = '风袭沙砾丘陵',
['windswept hills'] = '风袭丘陵',
['windswept savanna'] = '风袭热带草原',
['wooded badlands'] = '繁茂的恶地',
['wooded badlands plateau'] = '繁茂的恶地高原',
['wooded hills'] = '繁茂的丘陵',
['wooded mountains'] = '繁茂的山地',
-- end biome
},
['EffectSprite'] = {
['dolphin\'s grace'] = '海豚的恩惠',
['absorption'] = '伤害吸收',
['bad luck'] = '霉运',
['bad omen'] = '不祥之兆',
['blindness'] = '失明',
['conduit power'] = '潮涌能量',
['darkness'] = '黑暗',
['dolphins grace'] = '海豚的恩惠',
['fatal poison'] = '中毒(致命)',
['fire resistance'] = '防火',
['glowing'] = '发光',
['haste'] = '急迫',
['health boost'] = '生命提升',
['hero of the village'] = '村庄英雄',
['hunger'] = '饥饿(状态效果)|饥饿',
['instant damage'] = '瞬间伤害',
['instant health'] = '瞬间治疗',
['invisibility'] = '隐身',
['jump boost'] = '跳跃提升',
['levitation'] = '飘浮',
['luck'] = '幸运',
['mining fatigue'] = '挖掘疲劳',
['nausea'] = '反胃',
['night vision'] = '夜视',
['poison'] = '中毒',
['regeneration'] = '生命恢复',
['resistance'] = '抗性提升',
['saturation'] = '饱和',
['slow falling'] = '缓降',
['slowness'] = '缓慢',
['speed'] = '速度',
['strength'] = '力量(状态效果)|力量',
['water breathing'] = '水下呼吸(状态效果)|水下呼吸',
['weakness'] = '虚弱',
['wither'] = '凋零',
-- end effect
},
['EntitySprite'] = {
['agent'] = '智能体',
['allay'] = '悦灵',
['area effect cloud'] = '滞留药水#区域效果云|区域效果云',
['armor stand'] = '盔甲架',
['axolotl'] = '美西螈',
['bat'] = '蝙蝠',
['bee'] = '蜜蜂',
['black cat'] = '猫',
['blaze'] = '烈焰人',
['brown mooshroom'] = '哞菇|棕色哞菇',
['cat'] = '猫',
['cave spider'] = '洞穴蜘蛛',
['charged creeper'] = '苦力怕|闪电苦力怕',
['chicken'] = '鸡',
['chicken jockey'] = '鸡骑士',
['cod'] = '鳕鱼',
['cow'] = '牛',
['creeper'] = '苦力怕',
['dolphin'] = '海豚',
['donkey'] = '驴',
['dragon fireball'] = '末影龙#末影龙火球|末影龙火球',
['drowned'] = '溺尸',
['elder guardian'] = '远古守卫者',
['ender crystal'] = '末地水晶',
['ender dragon'] = '末影龙',
['enderman'] = '末影人',
['endermite'] = '末影螨',
['evoker'] = '唤魔者',
['evoker fangs'] = '唤魔者#唤魔者尖牙|唤魔者尖牙',
['experience orb'] = '经验|经验球',
['fireball'] = '火球',
['firefly'] = '萤火虫',
['fishing bobber'] = '钓鱼竿#浮漂|浮漂',
['fox'] = '狐狸',
['frog'] = '青蛙',
['ghast'] = '恶魂',
['giant'] = '巨人',
['glow squid'] = '发光鱿鱼',
['goat'] = '山羊',
['guardian'] = '守卫者',
['hoglin'] = '疣猪兽',
['horse'] = '马',
['human'] = '人类',
['husk'] = '尸壳',
['illager'] = '灾厄村民',
['illager captain'] = '灾厄队长',
['illusioner'] = '幻术师',
['item'] = '物品(实体)|物品',
['iron golem'] = '铁傀儡',
['killer bunny'] = '兔子|杀手兔',
['leash knot'] = '拴绳|拴绳结',
['llama'] = '羊驼',
['llama spit'] = '羊驼#唾沫|羊驼唾沫',
['lightning bolt'] = '雷暴#闪电|闪电',
['marker'] = '标记',
['mask'] = 'Mask',
['magma cube'] = '岩浆怪',
['mooshroom'] = '哞菇',
['mule'] = '骡',
['npc'] = 'NPC',
['ocelot'] = '豹猫',
['panda'] = '熊猫',
['parrot'] = '鹦鹉',
['phantom'] = '幻翼',
['pig'] = '猪',
['piglin'] = '猪灵',
['piglin brute'] = '猪灵蛮兵',
['pigman'] = '猪人',
['pillager'] = '掠夺者',
['player'] = '玩家',
['polar bear'] = '北极熊',
['pufferfish'] = '河豚',
['rabbit'] = '兔子',
['ravager'] = '劫掠兽',
['red cat'] = '猫',
['red mooshroom'] = '哞菇|红色哞菇',
['salmon'] = '鲑鱼',
['sea turtle'] = '海龟',
['sheep'] = '绵羊',
['shulker'] = '潜影贝',
['siamese cat'] = '猫',
['silverfish'] = '蠹虫',
['shulker bullet'] = '潜影贝#潜影弹|潜影弹',
['shulker projectile'] = '潜影贝#潜影弹|潜影弹',
['skeleton'] = '骷髅',
['skeleton horse'] = '骷髅马',
['skeleton horseman'] = '骷髅马#生成|骷髅骑手',
['slime'] = '史莱姆',
['small fireball'] = '小火球',
['snow golem'] = '雪傀儡',
['spider'] = '蜘蛛',
['spider day'] = '蜘蛛',
['spider jockey'] = '蜘蛛骑士',
['squid'] = '鱿鱼',
['stray'] = '流浪者',
['strider'] = '炽足兽',
['tamed wolf'] = '狼|驯服的狼',
['tadpole'] = '蝌蚪',
['trader llama'] = '行商羊驼',
['tropical fish'] = '热带鱼',
['turtle'] = '海龟',
['vex'] = '恼鬼',
['villager'] = '村民',
['vindicator'] = '卫道士',
['wandering trader'] = '流浪商人',
['warden'] = '监守者',
['witch'] = '女巫',
['wither'] = '凋灵',
['wither skeleton'] = '凋灵骷髅',
['wither skull'] = '凋灵|凋灵之首',
['wolf'] = '狼',
['zoglin'] = '僵尸疣猪兽',
['zombie'] = '僵尸',
['zombie horse'] = '僵尸马',
['zombie pigman'] = '僵尸猪人',
['zombie villager'] = '僵尸村民',
['zombified piglin'] = '僵尸猪灵',
-- end entity
},
['EnvSprite'] = {
['abandoned mineshaft'] = '废弃矿井',
['altitude'] = '高度',
['ambience'] = '环境音效',
['amethyst geode'] = '紫晶洞',
['amplified'] = '放大化',
['ancient city'] = '远古城市',
['basalt column'] = '玄武岩石柱林',
['basalt deltas'] = '玄武岩三角洲',
['basalt pillar'] = '地形特征#玄武岩柱|玄武岩柱',
['bastion'] = '堡垒遗迹',
['bastion remnant'] = '堡垒遗迹',
['biomes'] = '生物群系',
['blocks'] = '方块',
['brick pyramid'] = 'Java版已移除特性#红砖块金字塔|红砖块金字塔',
['buffet mode'] = '自选世界类型',
['buried treasure'] = '埋藏的宝藏',
['cave'] = '洞穴',
['chorus tree'] = '紫颂树',
['chunks'] = '区块',
['clouds'] = '云',
['coral reef'] = '珊瑚礁',
['crawling'] = '爬行',
['custom'] = '自定义',
['customized'] = '自定义',
['day night cycle'] = '昼夜更替',
['daylight cycle'] = '昼夜更替',
['debug mode'] = '调试模式',
['delta'] = '三角洲',
['desert pyramid'] = '沙漠神殿',
['desert temple'] = '沙漠神殿',
['desert well'] = '沙漠水井',
['dimensions'] = '维度',
['dungeon'] = '地牢',
['end city'] = '末地城',
['end gateway'] = '末地折跃门',
['end portal'] = '末地传送门',
['end ship'] = '末地船',
['entities'] = '实体',
['exit portal'] = '返回传送门',
['explosion'] = '爆炸',
['far lands'] = '边境之地',
['fluids'] = '液体',
['fortress'] = '下界要塞',
['fossil'] = '化石',
['glowstone blob'] = '地形特征#荧石堆|荧石堆',
['glowstone cluster'] = '地形特征#荧石堆|荧石堆',
['huge crimson fungus'] = '巨型菌类|巨型绯红菌',
['huge fungus'] = '巨型菌类',
['huge mushroom'] = '巨型蘑菇',
['huge warped fungus'] = '巨型菌类|巨型诡异菌',
['iceberg'] = '冰山',
['items'] = '物品',
['igloo'] = '雪屋',
['jungle pyramid'] = '丛林神庙',
['jungle temple'] = '丛林神庙',
['large biomes'] = '巨型生物群系',
['lava sea'] = '地形特征#熔岩海|熔岩海',
['liquids'] = '液体',
['mansion'] = '林地府邸',
['mineshaft'] = '废弃矿井',
['mobs'] = '生物',
['moon'] = '月亮',
['music'] = '音乐',
['nether fortress'] = '下界要塞',
['nether fossil'] = '下界化石',
['nether portal'] = '下界传送门',
['nether reactor'] = '下界反应器',
['nether wastes'] = '下界荒地',
['obsidian pillar'] = '黑曜石柱',
['obsidian platform'] = '黑曜石平台',
['ocean monument'] = '海底神殿',
['ocean ruins'] = '海底废墟',
['overworld'] = '主世界',
['pillager outpost'] = '掠夺者前哨站',
['rain'] = '降雨',
['renewable resource'] = '可再生资源',
['renewable resources'] = '可再生资源',
['ruined portal'] = '废弃传送门',
['shipwreck'] = '沉船',
['sitting'] = '坐',
['sky dimension'] = '天域',
['sneaking'] = '潜行',
['snowfall'] = '降雪',
['soul sand valley'] = '灵魂沙峡谷',
['sprinting'] = '疾跑',
['stronghold'] = '要塞',
['sun'] = '太阳',
['superflat'] = '超平坦',
['swamp hut'] = '沼泽小屋',
['swimming'] = '游泳',
['the end'] = '末地',
['the nether'] = '下界',
['the void'] = '虚空',
['thunderstorm'] = '雷暴',
['tree'] = '树木',
['underwater ruins'] = '海底废墟',
['village'] = '村庄',
['weather'] = '天气',
['witch hut'] = '沼泽小屋|女巫小屋',
['woodland mansion'] = '林地府邸',
['world border'] = '世界边界',
['world boundary'] = '世界界限'
-- end environment
}
}