模块:Autolink:修订间差异
来自The Land of StarLight
SJMC>ART1st 无编辑摘要 |
小 导入1个版本 |
(没有差异)
|
2022年10月6日 (四) 16:18的最新版本
此模块的文档可以在模块:Autolink/doc创建
local p = {}
local default_interwiki = 'mcw'
local self_interwiki = 'self'
local block = mw.loadData( 'Module:Autolink/Block' )
local item = mw.loadData( 'Module:Autolink/Item' )
local other = mw.loadData( 'Module:Autolink/Other' )
local exclusive = mw.loadData( 'Module:Autolink/Exclusive' )
local earth = mw.loadData( 'Module:Autolink/Earth' )
local dungeons = mw.loadData( 'Module:Autolink/Dungeons' )
local modthing = mw.loadData( 'Module:Autolink/Mod' )
local colors = {
['black '] = '黑色',
['blue '] = '蓝色',
['brown '] = '棕色',
['cyan '] = '青色',
['gray '] = '灰色',
['green '] = '绿色',
['light blue '] = '淡蓝色',
['light gray '] = '淡灰色',
['lime '] = '黄绿色',
['magenta '] = '品红色',
['orange '] = '橙色',
['pink '] = '粉红色',
['purple '] = '紫色',
['red '] = '红色',
['silver '] = '淡灰色',
['white '] = '白色',
['yellow '] = '黄色',
}
local function Set(list)
local set = {}
for _, l in ipairs(list) do set[l] = true end
return set
end
local coloredItems = Set { 'firework star', 'hardened clay', 'stained clay', 'banner', 'carpet', 'concrete',
'concrete powder', 'glazed terracotta', 'terracotta', 'shield', 'shulker box', 'stained glass',
'stained glass pane', 'wool', 'bed', 'hardened glass', 'hardened stained glass', 'balloon',
'glow stick', 'hardened glass pane', 'hardened glass', 'sparkler', 'candle' }
-- used by templates, called via #invoke
function p.link( f )
local args = f
if f == mw.getCurrentFrame() then
args = require( 'Module:ProcessArgs' ).merge( true )
end
return p.invlink( args[1] , args[2] , args[3] )
end
function p.invlink( str, mode, type )
local arg = str:gsub('-', ' '):lower()
-- check for spawn egg
if arg:find(' spawn egg$') then
local mob = other['EntitySprite'][arg:sub(0, -11)]
if mob == nil then
error('missing mob entry: ' .. arg:sub(0, -11))
end
local index = mob:find('|')
if index then
mob = mob:sub(index + 1)
end
return p.mode('刷怪蛋|' .. mob .. '刷怪蛋', mode)
end
local be
local lce
-- check for version suffix
if arg:find(' pe$') or arg:find(' be$') then
be = 1
arg = arg:sub(0, -4)
end
if arg:find(' lce$') then
lce = 1
arg = arg:sub(0, -5)
end
-- check for 'spawn'
if arg:find('^spawn ') then
local mob = other['EntitySprite'][arg:sub(7)]
if mob then
local index = mob:find('|')
if index then
mob = mob:sub(index + 1)
end
local name = '刷怪蛋|生成' .. mob
if be then
return p.mode(name, mode, '(基岩版)')
end
if lce then
return p.mode(name, mode, '(原主机版)')
end
return p.mode(name, mode)
end
end
-- check for color prefix
local color
for k, v in pairs( colors ) do
if arg:find(k) == 1 then
local i = arg:sub(k:len() + 1)
if coloredItems[i] then
color = v
arg = i
break
end
end
end
local result
if type and other[type] then
result = other[type][arg]
end
if result == nil and type and earth[type] then
result = earth[type][arg]
end
if result == nil and type and dungeons[type] then
result = dungeons[type][arg]
end
if result == nil and type and type == 'ItemSprite' then
result = item[arg]
end
if result == nil then
result = block[arg] or item[arg]
end
if result == nil and arg:sub(-1) == 's' then
local singular = arg:sub(0, -2)
result = block[singular] or item[singular]
end
if result == nil then
for _, list in pairs( other ) do
result = list[arg]
if result then
break
end
end
end
if result == nil then
for _, list in pairs( dungeons ) do
result = list[arg]
if result then
break
end
end
end
if result == nil then
result = exclusive[arg] or str
end
if result == nil then
result = modthing[arg] or str
return p.mode(result, mode)
end
if color then
result = result .. '|' .. color .. result
end
if be then
return p.mode(result, mode, '(基岩版)')
end
if lce then
return p.mode(result, mode, '(原主机版)')
end
return p.mode(result, mode)
end
function p.mode( str, mode, suffix, interwiki )
if suffix then
if str:find('|') then
str = str .. suffix
else
str = str .. '|' .. str .. suffix
end
end
if interwiki then
if not (interwiki == self_interwiki) then
if str:find('|') then
str = interwiki .. ':' .. str
else
str = interwiki .. ':' .. str .. '|' .. str
end
end
else
if str:find('|') then
str = default_interwiki .. ':' .. str
else
str = default_interwiki .. ':' .. str .. '|' .. str
end
end
local index = str:find('|')
-- return the translated part
if index then
if mode == 'nolink' then
return str:sub(index + 1)
end
-- return the page link part
if mode == 'linkonly' then
return str:sub(1, index - 1)
end
end
return str
end
-- list out all entries with the type
function p.list( f )
local args = f
if f == mw.getCurrentFrame() then
args = require( 'Module:ProcessArgs' ).merge( true )
end
local type = args[1]
type = type:lower()
local sprite = nil
local list = nil
if type == 'block' then
list = block
sprite = 'BlockSprite'
elseif type == 'item' then
list = item
sprite = 'ItemSprite'
elseif type == 'entity' then
list = other['EntitySprite']
sprite = 'EntitySprite'
elseif type == 'dungeonsitem' then
list = dungeons['DungeonsItemSprite']
sprite = 'DungeonsItemSprite'
elseif type == 'dungeonsentity' then
list = dungeons['DungeonsEntitySprite']
sprite = 'DungeonsEntitySprite'
elseif type == 'dungeonsenchantment' then
list = dungeons['DungeonsEnchantmentSprite']
sprite = 'DungeonsEnchantmentSprite'
elseif type == 'dungeonslevel' then
list = dungeons['DungeonsLevelSprite']
sprite = 'DungeonsLevelSprite'
end
if list == nil then
return ''
end
local spriteids = mw.loadData( 'Module:' .. sprite ).ids
local result = ''
local t = {}
for k, _ in pairs(list) do
table.insert(t, k)
end
table.sort(t)
local limit = 50
local count = 0
local frame = mw.getCurrentFrame()
local itemlist = nil
local header = mw.html.create('tr')
header:tag('th'):wikitext('图标')
header:tag('th'):wikitext('英文名称')
header:tag('th'):wikitext('中文名称')
for _, v in ipairs(t) do
if count == 0 then
if itemlist ~= nil then
result = result .. tostring(itemlist)
end
itemlist = mw.html.create('table')
:addClass('data-table')
:node(header)
end
local row = mw.html.create('tr')
if spriteids[v] or spriteids[mw.ustring.lower( v ):gsub( '[%s%+]', '-' )] then
row:tag('td'):wikitext(frame:expandTemplate{ title = sprite, args = { v } })
else
row:tag('td')
end
local words = {}
v:gsub('[^%s]+', function(w) table.insert(words, w) end)
for k, w in ipairs(words) do
if w ~= 'of' and w ~= 'or' and w ~= 'o\'' then
words[k] = w:gsub('(%l)(.+)', function(a, b) return a:upper() .. b end)
end
end
row:tag('td'):wikitext(tostring(table.concat(words, ' ')))
row:tag('td'):wikitext(p.mode(list[v], 'nolink'))
itemlist:node(row)
count = count + 1
if count == limit then
count = 0
end
end
result = result .. tostring(itemlist)
return result
end
return p